AI Insights · Timothy · April 2022
Top 5 Co-op Games on iOS in Central America Q1 2022
Explore the performance trends of the top 5 co-op games on the iOS platform in Central America during Q1 2022, featuring weekly downloads, revenue, and active users.
During the first quarter of 2022, the top 5 co-op games on the iOS platform in Central America exhibited varied performance trends in terms of weekly downloads, revenue, and active users. The following insights are based on data from Sensor Tower.
Clash Royale
Throughout Q1 2022, weekly revenue for Clash Royale saw fluctuations, peaking at around $183K in early February before settling to approximately $117K by the end of March. Weekly downloads displayed a downward trend, starting from about 72K in mid-January and decreasing to around 43K by the end of the quarter. Active users remained relatively stable, averaging around 1.2M throughout the period.
Call of Duty®: Mobile
Call of Duty®: Mobile experienced a notable spike in weekly revenue, reaching approximately $145K in the final week of March. However, downloads showed a slight decline from around 33K at the beginning of January to approximately 27K by the end of March. Active users followed a similar trend, decreasing from around 382K in mid-January to about 306K by the end of the quarter.
Roblox
Roblox maintained a steady performance in terms of weekly revenue, generally hovering around $140K to $170K throughout the quarter. Downloads experienced a gradual decline, starting at about 43K in late December and dropping to around 26K by the end of March. Active users remained relatively consistent, averaging around 470K during the quarter.
Apex Legends Mobile
Apex Legends Mobile saw a significant drop in weekly downloads, starting from a high of approximately 208K in early March to around 27K by the end of the month. Revenue also saw a decline, starting from about $26K in early March and reducing to approximately $12K by the end of March. Active users decreased from around 173K to about 70K during the same period.
Among Us!
Among Us! experienced a decrease in weekly revenue, starting at around $1.1K in late December and dropping to approximately $534 by the end of March. Downloads showed a similar trend, declining from about 29K in late December to around 19K by the end of March. Active users also saw a reduction, starting from around 128K in late December and stabilizing at about 83K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.